WARNING: This cheat 'code' replaces important installation files.
It, although dying in popularity, will always have a special place in my heart.Don't feel like cheating but still want fast XP? Learn how to grind XP super fast in Five Nights at Freddy's World with some easy-to-follow tips. It's had it's ups and downs, but it is overall a good franchise. I feel like it needs to be slightly more open world.
I feel like the "Custom Night" update COULD fix it if done right, but I will be very disappointed if it is just the 5 nights, just with you adjusting the settings. It is good and bad that you can't learn a tactic for a thing, learn the secrets, and do it over and over again but harder. You do different things each night, and that isn't necessarily a bad thing. I do have mixed feelings about the main gameplay though. You can choose to disobey Baby and go to Five Nights at Ennard's. You can choose to talk to Baby when you only need to go to Funtime Foxy's auditorium. You don't need to enter stupidly long and annoying codes into tiles on the wall to get them, but it's not shoved into your face and down your gullet either. It adds plenty of story, from minigames and easter eggs, as well as just going along normally with the game. I feel like the franchise does NOT need that. It started anew, which (for some reason) people hate that. It took the base of Fnaf, and threw it in the garbage. It was everything I wanted, expected, and more.
I only still play it because I am broke and it's free right now.įnaf Sister Location. Update two feels like what the game should have been, but doesn't make up for the horrible game base. It adds nothing to Fnaf, and although it isn't, it feels like a quick cash grab for hanging on to the "Fnaf" title and creator. The battles are just grind and spam and hardly has any actual value. I honestly liked the 2d pixel world better. When the fans demanded that the 3d world be made, it felt like a bunch of reused character models, forced to be put in there. When it was released, it was an incomplete game that I wasted 10 dollars on. It is just a spam to win game, and has little replayability (misspelled word is misspelled). I like that no one has been able to figure it out.įnaf World: This was very disappointing on many levels. I like that he has closed the box forever, always letting people wonder.
It does stuff random lore into random minigames, but it does it more subtly and had more lore hidden in the actual game. I feel Foxy is an unnecessary distraction, and Freddy is just another "original Foxy" replacement. No preventive measures can be made on Bonnie or Chica, nor can you keep an eye on them in order to time it. I dislike how you are mostly left up to chance in this though. I like that Scott made you have to turn up your volume in order to hear the breathing, making the jump scares scarier. It had new things, while keeping a lot of the sense of the first one. It had a lot of story, but again, rushed and stupidly placed.įnaf 4: I really liked this one, it felt like a breath of fresh air (overused metaphor is overused) from the Fnaf series. That required more skill, resistance to scares, and concentration. You could get jumpscared and disoriented, but you didn't die. You had to think about the most things at once, while not overloading the brain. Gameplay Wise I'd have to say I like this one the best. Gameplay Wise it had similarities to the first two, but it had extra. You had to work for the prize, but in the stupidest ways. But I feel all the story was obscurely stuffed into random *literal* floor tile patterns. I am however disappointed by it being too similar to Fnaf 1, especially with the puppet just being a Foxy replacement.įnaf 3: Honestly, this feels like the most rushed and disappointing one. At this point Fnaf theories became interesting. You were forced to always stay on your toes.įnaf 2: Mainly the same as Fnaf 1, although I really got into this because of the added hype and story. You also couldn't just stay there because of foxy.
You have to think about conserving power while keeping track of the characters. Although it was annoying the main character sat on their fat butts the entire time, it was new and innovative. Whatever, here's my review for the whole heckin darn series:įnaf 1: It was a breath of fresh air for the horror genre of video games.